Graphics Engineer – Maya/3Ds Max (5205)
Mountain View, CA | Contract
Graphics Engineer – Maya/3Ds Max
Looking for a strong graphics engineer who can work in a fast paced startup like environment.
• 2+ years in Maya and/or 3Ds Max
• 2+ years in C++
• Experience with GLSL and/or HLSL - (GL Shader Language, High Level Shader Language)
• Understanding of the production graphics and asset pipelines work.
• Provide portfolio or examples of work.